Department of Neuroscience of the Institut Pasteur in Paris. Interested in the development and evolution of the brain. Uses mathematical modelling, MRI and genetics. Studies how genetic and environmental factors determine neuroanatomical diversity. Leads development of Web tools for online collaboration in neuroscience: BrainSpell, Brain Catalogue, and MicroDraw
Max Planck Institute for Human Cognitive and Brain Sciences. A philologist, neuroscientist and an artist. Studies the development of the human brain. Works on projects at the interface between art and neuroscience: The Art of MR. Staging the Connectome, Fire & Wire, and Surf the connectome. 3D functional and structural brain networks in the cloud
Executive Director of EyeWire, a game to map the brain. She has advised The White House OSTP and the US Senate on crowdsourcing and open innovation. She also helped create the world’s first neuroscience virtual reality experience, and curates the NIH 3D Print Exchange Neuroscience. A long time TEDster and founder of the TEDx Music Project.
McGovern Institute for Brain Research at MIT. Works on biomarker development, mobile health platforms, neuroinformatics, and speech communication. A lead architect of the Nipype project, a member of ReproNim, an ardent proponent of distributed Web solutions for data sharing, querying, and computing, and a strong believer in solving problems together.